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The Warrior
The Scout
The Mage
The Priest
The Warrior
Fearsome and hulking, a Warrior's way is found more through brute force and
great resilience than guile and trickery. However, do not be fooled into
thinking Warriors are only brainless, or simple-minded. A Warrior bears the
brunt of the attack and can reply with tremendous force and power. Do not fail
to appreciate what they can do for your group.
Though your first steps may be relatively easy to master, Warriors must fully
dedicate both body and mind to fully understand the powerful skills they'll
later be taught. A great many Warriors have walked the lands, but only the
strongest and most dedicated can truly survive in this world.
Once a Warrior reaches a certain level of proficiency, they will see their path
end and split into two distinct and new routes: those of the Gladiator and of
the Templar.
The Scout
If the Warrior is about grit, power and sheer strength, then Scouts concern
themselves more with speed, agility and awareness. They dress in light armor,
making them vulnerable鈥?when they can be hit. Scouts are complex men and women
that require a delicate touch and measured approach. Once they learn their
inherent strengths and weaknesses, Scouts can become formidable opponents
indeed!
After the scout has reached the required level of ability, they will be able to
choose one of two classes to specialize in: the Ranger or the Assassin.
The Mage
Mages are at once incredibly powerful and yet exceptionally vulnerableable to
deal out terrifying, awe-inspiring levels of damage, while taking little in
return. They have command over the elements, summoning raging fireballs and
chains of the coldest ice to wreak havoc over ranks of the enemy. They can even
speak to the shattered planet, calling forth roots to bind enemies in place.
However, as mentioned, Mages are also extremely weak, and must learn to evade
whenever possible. As with all classes, knowing when to fight and when to flee
is vital, but this is only accentuated when the defenses of the subject are so
very limited.
Once a Mage has survived the fragile existence of their first few months, they
may find themselves able to choose one of two areas of expertise: the path of
the Sorcerer and of the Spiritmaster.
The Priest
The Priest is arguably the backbone of any successful party. Their ability to
keep friends alive even in the direst of circumstances cannot be
underestimated, and Priests can be absolutely vital in ensuring groups survive
against the more pressing challenges in Atreia. Who would go into battle
without a trustworthy Priest by their side?
Dying comrades can be brought to full health in a heartbeat, and deadly poisons
cured just as they were about to snatch their victims away from their friends
and family鈥?all accomplished by the fair hand of a kind and benevolent Priest.
Once a Priest has learned and fully understood the intricacies of their class,
they will be given two new paths to choose from: that of the Cleric and the
Chanter.
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